Visual J++ @ Java Programming
Programming Network : The Programmer Store & Resources
Using Visual J++ 6.0
by Scott Mulloy, Scott Molloy
Paperback: 782 pages
Dimensions (in inches): 1.52 x 9.10 x 7.27
ISBN: 0789714000; 1st edition (August 1998)
Amazon.com: Scott Mulloy's Using Visual J++ 6 introduces you to the Java programming language and gives you a tour of the Visual J++ 6 programming environment. This book stresses a hands-on approach, with plenty of screen shots to get you started quickly. It introduces all the essentials of basic Java development, using the wizards and other tools that help you to be more productive in Visual J++. The book also contains enough advanced material for the more experienced reader, including coverage of component programming with COM objects, J/Direct, database and network programming, and the basics of the new Windows Foundation Classes (WFC) Java class library. This handy, general-purpose introduction to Visual J++ is a good choice for the programmer who wants to get started in Visual J++ fast but appreciates a thorough introduction. --Richard Dragan
Book Description: Using Visual J++ 6.0 is a task-based reference that uses clear organization, step-by-step tasks, abundant code samples, and new cross-indexing techniques to teach Visual J++. This book covers all aspects of using Visual J++ to build a wide range of Java applets and applications, ActiveX objects, COM/DCOM objects, and more. The book also covers some of the more advanced features of the Java 1.2 language. Using Visual J++ 6.0 accomplishes these goals by anticipating the needs of the user, providing strong navigation and accessibility to the content. This book provides a powerful price/content value proposition versus other books in the marketplace.
This thorough and easy-to-use, task-based reference helps inexperienced readers quickly learn Visual J++
Hands-on practical approach and well-documented code examples ensure that readers understand and learn Java programming techniques
Strong content and organization, a leading author, new packaging, and 700 pages of material for $29.99 makes Using Visual J++ X an excellent value
Ingram: This thorough and easy-to-use, task-based reference helps inexperienced readers quickly learn Visual J++. The hands-on, practical approach and well-documented code examples ensure that readers understand and learn Java programming techniques.
Excellent coverage of the most crucial Visual J++ 6 Topics, October 12, 1998
Reviewer: Tim Johnson from Duke Univ. from North Carolina
I am a student with 5 years of C++ experience and have decided to teach myself Java. Coming from a Visual C++ background, I naturally chose Visual J++ as my development platform. This book has got me up and programming in Visual J++ 6 in a very short amount of time, and I am continuing to write more advanced programs as I skim through the latter chapters. I would recommend this book to any Java programmer who uses Visual J++ as it covers all of the most critical topics. Finally, a book that doesn't waste several chapters on useless topics just because other books did.
Good book for a useless language, May 16, 2000
Reviewer: Chris Baker from Overland Park, KS
I bought this book to learn Visual J++ 6.0 and this book did exactly that.
The problem is, Microsoft is no longer going to develop Visual J++ anymore, thereby making the entire language, this book, and the time I spent on it, WORTHLESS.
Since SUN has the standard for Java and Microsoft didn't like that, they are doing the unthinkable and deciding that there is no future in Java, so they are abandoning J++. IBM made an eerily similar mistake back in the 80's.
If you are working on a project using J++ and have any control over it, change to Java or anything except J++. If you have no control over this, reconsider your career path.
Poorly laid out, so information suffers, January 2, 2001
Reviewer: Lauren Eve Pomerantz from Montclair, CA USA
I had to use this book in a class on J++. I was not impressed.
The book has very wide margins, which it uses almost exclusively for comments on the text. Almost half of the page is unused for this reason. When code is printed, the lines must wrap onto two or three lines because of this layout. The comments are included after the code, making it very difficult for new users to figure out what is code and what is not.
Each individual section of code is numbered, even though several sections may wind up being in the same program. Many of the students in my class end up replacing one line of code which had been labeled 1 in a previous example with the code labeled 1 in a subsequent example.
The book uses terms without defining them or defining them 100 pages later. While it is acceptable to describe something briefly and refer to the place where it is described in depth, the book's method leaves the user constantly turning to the index to try to understand what is going on.
There is never any explanation of how a program works. The user is never shown how variables pass or call information between subroutines, classes, etc.
The book refers to HTML as Hypertext Marked Language. While this is common in the UK, the W3C, which wrote the standard, defines it as Hypertext Markup Language.
Almost all of the examples used to demonstrate different constructs like switches and while statements use sports metaphors. For those people who are not interested in sports, this leaves you trying to decode both the language of the example and the code in the example.
I would not recommend this book unless you have VERY limited options.
Outstanding Text for entry level Visual J++ Programmer!, December 5, 1999
Reviewer: A reader from Colorado Springs, CO
I am a network engineer and webmaster with 25 years experience in the field. I was looking for a book that would bring me up to speed using Visual J++ in a minmal amount of time. Scott Mulloy's straight forward approach to Visual J++ did so in an outstanding manner. He did not waste space by including superfluous comparisons, or other topics that are better suited for coverage in more advance texts. I found his book to be useful for it's examples and concise in it's instructions. This book accomplished what it was designed to do, teach novice programmers how to use Visual J++. Highly recommended!
Computer Graphics / Games: Photoshop Wire | CorelDRAW Wire | PC Games
Graphing Calculators | Shop 4 Calculator
© 2017, Programming Network